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Contributors

The Institute for Applied Autonomy (USA) was founded in 1998 as an anonymous collective of engineers, designers, artists and activists. The group’s stated mission is to develop technologies that extend the autonomy of human activists in the performance of real-world, public acts of expression. The diminishing accessibility of public spaces for free expression and the increased omni-presence of electronic surveillance has been a key motivation for IAA research. The results have included an ultra-cute robot designed for targeted distribution of subversive literature and a small tele-operated robot designed for high-speed graffiti deployment from a remote location. The project called i-See is a web-based navigation service that allows users to avoid surveillance altogether by providing them with the path of least surveillance to their destination. Current research is focused on expanding the i-See software to serve as an open-source web-based map server and data collection tool.
http://www.appliedautonomy.com/

c6 (UK) is a London-based group established in 1997 with much experience in subverting art spaces, digital spaces and public spaces, usually all together at the same time. They borrow strategies and tools from graffiti, DIY eco punk and activism and yet they are like none of them. They have been defined as art wankers, outsiders, pranksters, tactical artists, guerrilla marketers, chaotic instigators of subversion, art terrorists, mind openers. Through range of projects and collaborations, C6 investigates new ideas around dataspaces, computational processes, software and code as a critical and creative practice in the context of network culture and open environment where art and political action inform each other rather than being conflated with one another.
http://c6.org/

Ludic Society (Austria/Switzerland), founded 2005, is an international association of artists, game practitioners and theorists who seek to provoke a new artistic research discipline: 'ludics'. The founding members of the Ludic Society, Margarete Jahrmann and Max Moswitzer, collaborate on Real Plays in real cities, on game arts and are strongly interested in real world objects for play, uselessness and the role of ‘pata Dada’ in contemporary ludic societies. In 2003, they were awarded a prix ars electronica distinction in interactive arts, and in 2004 a software art award at the transmediale festival, Berlin. Both lecture in the Game Design department of the University of Arts and Design, Zurich. They are the editors of the LS magazine, and exhibit and publish frequently. In 2007, they will show at the newly opened Laboral Art Center, Gijon, Spain, and will prepare an evening of the LS at DEAF, Rotterdam. http://www.ludic-society.net/

Mikro Orchestra Project (Poland), founded in 2001 as Gameboyzz Orchestra, is an experimental audio-visual project based on the use of the Gameboy console as a musical instrument. The Mikro Orchestra Project has performed at a number of venues including: WRO Media Art Biennale, Wroclaw; Read_Me festival, Moscow; Ars Electronica Festival, Linz; Warsaw Electronic Festival; Microscopesession, Festspielhaus Hellerau, Dresden; Paris/Creteil; and Club transmediale.03, Berlin. Mikro Orchestra Project is supported by WRO Center for Media Art, Wroclaw, Poland. The current members of the Mikro Orchestra Project are Jaroslaw Kujda (aka mikrokilla), Pawel Janicki, Mariusz Jura, Agnieszka Kujda, Malgorzata Kujda and Tomasz Prockow.
http://mikroorchestra.com/

Saul Albert (UK) works with other people to make events, software, organisations and things that are not-just-art. He also writes, usually conversationally, on many mailing lists and wikis. He works with networks and groups such as The People Speak (http://www.theps.net), The University of Openess (http://uo.twenteenthcentury.com), Dorkbot (http://dorkbot.org), the Espians, the Open Knowledge Foundation, the World Summit on Free Information Infrastructures (wsfii.org), and many others. His current interests are media metadata and the semantic web, critiques of participatory art/democracy/culture/technology, and personal neologisms.
http://www.twenteenthcentury.com/saulcv

McKenzie Wark (AUS/USA) is Associate Professor of Media and Cultural Studies at Eugene Lang College and of Sociology at the New School for Social Research, New York. He is the author of several books, most recently A Hacker Manifesto (2004) and Gamer Theory (2007).
http://www.ludiccrew.org/wark/

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Last modified by joasia krysa at 17:29 on 04/03/2007. Edit this page